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+This is evil.info, produced by makeinfo version 5.2 from evil.texi.
+
+This manual is for Evil (version 0.1 of 2011-07-30), an extensible vi
+layer for Emacs.
+
+ Copyright © 2011 Frank Fischer and Vegard Øye.
+
+ Permission is granted to copy, distribute and/or modify this
+ document under the terms of the GNU Free Documentation License,
+ Version 1.3 or any later version published by the Free Software
+ Foundation; with no Invariant Sections, no Front-Cover Texts, and
+ no Back-Cover Texts. A copy of the license is included in the
+ section entitled "GNU Free Documentation License".
+
+ The Evil team thanks everyone at gmane.emacs.vim-emulation for their
+feedback and contributions.
+INFO-DIR-SECTION Emacs
+START-INFO-DIR-ENTRY
+* Evil: (evil). Extensible vi layer for Emacs.
+END-INFO-DIR-ENTRY
+
+
+File: evil.info, Node: Top, Next: Overview, Prev: (dir), Up: (dir)
+
+Evil
+****
+
+This is the manual for Evil, an extensible vi layer for Emacs.
+
+* Menu:
+
+* Overview::
+* Settings::
+* Keymaps::
+* Hooks::
+* Macros::
+* Other internals::
+* GNU Free Documentation License::
+
+
+File: evil.info, Node: Overview, Next: Settings, Up: Top
+
+1 Overview
+**********
+
+Evil is an extensible vi layer for Emacs. It emulates the main features
+of Vim,(1) turning Emacs into a modal editor. Like Emacs in general,
+Evil is extensible in Emacs Lisp.
+
+* Menu:
+
+* Installation::
+* Modes and states::
+
+ ---------- Footnotes ----------
+
+ (1) Vim is the most popular version of "vi", a modal text editor with
+many implementations. Vim also adds some functions of its own, like
+Visual selection and text objects. For more information, see:
+<http://www.vim.org/>
+
+
+File: evil.info, Node: Installation, Next: Modes and states, Up: Overview
+
+1.1 Installation
+================
+
+Evil lives in a Git repository. To download Evil, do:
+
+ git clone https://github.com/emacs-evil/evil.git
+
+Move Evil to '~/.emacs.d/evil'. Then add the following lines to
+'~/.emacs':
+
+ (add-to-list 'load-path "~/.emacs.d/evil")
+ (require 'evil)
+ (evil-mode 1)
+
+Evil requires 'undo-tree.el' to provide linear undo and undo branches.
+It is available from EmacsWiki.(1) (A copy of 'undo-tree.el' is also
+included in the Git repository.)
+
+ ---------- Footnotes ----------
+
+ (1) <http://www.emacswiki.org/emacs/UndoTree>
+
+
+File: evil.info, Node: Modes and states, Prev: Installation, Up: Overview
+
+1.2 Modes and states
+====================
+
+The next time Emacs is started, it will come up in "Normal state",
+denoted by '<N>' on the mode line. This is where the main vi bindings
+are defined. Note that you can always disable Normal state with 'C-z',
+which switches to an "Emacs state" (denoted by '<E>') in which vi keys
+are completely disabled. Press 'C-z' again to switch back to Normal
+state.
+
+ Evil uses the term "state" for what is called a "mode" in vi, since
+"mode" already has its own meaning in Emacs. Evil defines a number of
+states, such as Normal state ('<N>'), Insert state ('<I>'), Visual state
+('<V>'), Replace state ('<R>'), Operator-Pending state ('<O>'), Motion
+state ('<M>') and Emacs state ('<E>'). Each state has its own keymaps
+and customization variables.
+
+ Meanwhile, a "mode" in Emacs is a set of key bindings for editing a
+certain sort of text, like 'emacs-lisp-mode' for Emacs Lisp. Modes may
+include custom bindings for Evil states.
+
+
+File: evil.info, Node: Settings, Next: Keymaps, Prev: Overview, Up: Top
+
+2 Settings
+**********
+
+Evil's behavior can be adjusted by setting various variables. The
+current values may be inspected by doing 'M-x customize-group RET evil
+RET'.
+
+ To change the value of a variable, add a 'setq' form to '~/.emacs',
+preferably before Evil is loaded:(1)
+
+ (setq evil-shift-width 8)
+ ;; Load Evil
+ (require 'evil) ...
+
+Note that if a variable is buffer-local, you must use 'setq-default'
+instead of 'setq' to change its global value.
+
+ -- Variable: evil-auto-indent
+ Whether the current line is indented when entering Insert state.
+ If 't' (the default), then the line is indented. If 'nil', then
+ the line is not indented. Buffer-local.
+
+ -- Variable: evil-shift-width
+ The number of columns a line is shifted by the commands '>' and
+ '<'.
+
+ -- Variable: evil-repeat-move-cursor
+ If 't' (the default), then repeating a command with '.' may change
+ the position of the cursor. If 'nil', then the original position
+ is preserved.
+
+ -- Variable: evil-find-skip-newlines
+ If 't', then 'f', 'F', 't' and 'T' may skip over newlines to find a
+ character. If 'nil' (the default), then they are restricted to the
+ current line.
+
+ -- Variable: evil-move-cursor-back
+ If 't' (the default), then the cursor moves backwards when exiting
+ Insert state. If 'nil', then the cursor does not move.
+
+ -- Variable: evil-want-fine-undo
+ If 't', then a change-based action like 'cw' may be undone in
+ several steps. If 'nil' (the default), then it is undone in one
+ step.
+
+ -- Variable: evil-regexp-search
+ If 't' (the default), then '/' and '?' use regular expressions for
+ searching. If 'nil', they use plain text.
+
+ -- Variable: evil-search-wrap
+ If 't' (the default), then '/' and '?' wrap the search around the
+ buffer. If 'nil', then they stop at buffer boundaries.
+
+ -- Variable: evil-flash-delay
+ The number of seconds to flash search matches when pressing 'n' and
+ 'N'.
+
+ -- Variable: evil-want-C-i-jump
+ If 't' (the default), then 'C-i' jumps forwards in the jump list.
+ If 'nil', then 'C-i' inserts a tab.
+
+ -- Variable: evil-want-C-u-scroll
+ If 't', then 'C-u' scrolls the buffer. If 'nil' (the default),
+ then 'C-u' begins a numeric prefix argument.
+
+* Menu:
+
+* The cursor::
+* The initial state::
+
+ ---------- Footnotes ----------
+
+ (1) Strictly speaking, the order only matters if the variable affects
+the way Evil is loaded. This is the case with some of the 'evil-want-'
+variables.
+
+
+File: evil.info, Node: The cursor, Next: The initial state, Up: Settings
+
+2.1 The cursor
+==============
+
+A state may change the cursor's appearance. The cursor settings are
+stored in the variables below, which may contain a cursor type as per
+the 'cursor-type' variable, a color string as passed to the
+'set-cursor-color' function, a zero-argument function for changing the
+cursor, or a list of the above. For example, the following changes the
+cursor in Replace state to a red box:
+
+ (setq evil-replace-state-cursor '("red" box))
+
+If the state does not specify a cursor, 'evil-default-cursor' is used.
+
+ -- Variable: evil-default-cursor
+ The default cursor.
+
+ -- Variable: evil-normal-state-cursor
+ The cursor for Normal state.
+
+ -- Variable: evil-insert-state-cursor
+ The cursor for Insert state.
+
+ -- Variable: evil-visual-state-cursor
+ The cursor for Visual state.
+
+ -- Variable: evil-replace-state-cursor
+ The cursor for Replace state.
+
+ -- Variable: evil-operator-state-cursor
+ The cursor for Operator-Pending state.
+
+ -- Variable: evil-motion-state-cursor
+ The cursor for Motion state.
+
+ -- Variable: evil-emacs-state-cursor
+ The cursor for Emacs state.
+
+
+File: evil.info, Node: The initial state, Prev: The cursor, Up: Settings
+
+2.2 The initial state
+=====================
+
+By default, a new buffer comes up in Normal state. This can be changed
+with the function 'evil-set-initial-state'.
+
+ -- Function: evil-set-initial-state mode state
+ Set the initial state for a buffer in which MODE is active to
+ STATE. MODE should be a major mode such as 'text-mode', although
+ minor modes work as well.
+
+
+File: evil.info, Node: Keymaps, Next: Hooks, Prev: Settings, Up: Top
+
+3 Keymaps
+*********
+
+Evil's key bindings are stored in a number of keymaps. Each state has a
+"global keymap", where the default key bindings for the state are
+stored. For example, the global keymap for Normal state is
+'evil-normal-state-map', and the key bindings in this map are seen in
+all buffers that are currently in Normal state.
+
+ Keymaps are modified with the Emacs function 'define-key':
+
+ (define-key evil-normal-state-map "w" 'foo)
+
+This binds the key 'w' to the command 'foo' in Normal state. The file
+'evil-maps.el' contains all the key bindings.
+
+ -- Variable: evil-normal-state-map
+ The global keymap for Normal state.
+
+ -- Variable: evil-insert-state-map
+ The global keymap for Insert state.
+
+ -- Variable: evil-visual-state-map
+ The global keymap for Visual state.
+
+ -- Variable: evil-replace-state-map
+ The global keymap for Replace state.
+
+ -- Variable: evil-operator-state-map
+ The global keymap for Operator-Pending state.
+
+ -- Variable: evil-motion-state-map
+ The global keymap for Motion state.
+
+Each state also has a "buffer-local keymap", which is specific to the
+current buffer and has precedence over the global keymap. These maps
+may be changed from a mode hook.
+
+ -- Variable: evil-normal-state-local-map
+ Buffer-local keymap for Normal state.
+
+ -- Variable: evil-insert-state-local-map
+ Buffer-local keymap for Insert state.
+
+ -- Variable: evil-visual-state-local-map
+ Buffer-local keymap for Visual state.
+
+ -- Variable: evil-replace-state-local-map
+ Buffer-local keymap for Replace state.
+
+ -- Variable: evil-operator-state-local-map
+ Buffer-local keymap for Operator-Pending state.
+
+ -- Variable: evil-motion-state-local-map
+ Buffer-local keymap for Motion state.
+
+* Menu:
+
+* 'evil-define-key'::
+
+
+File: evil.info, Node: 'evil-define-key', Up: Keymaps
+
+3.1 'evil-define-key'
+=====================
+
+Finally, Evil provides the function 'evil-define-key' for adding state
+bindings to a regular keymap.
+
+ -- Function: evil-define-key state keymap key def
+ In KEYMAP, create a binding from KEY to DEF in STATE. STATE is one
+ of 'normal', 'insert', 'visual', 'replace', 'operator' and
+ 'motion'. The other parameters are like those of 'define-key'.
+
+'evil-define-key' can be used to augment existing modes with state
+bindings, as well as create packages for custom bindings. For example,
+the following will create a minor mode 'foo-mode' with Normal state
+bindings for the keys 'w' and 'e':
+
+ (define-minor-mode foo-mode
+ "Foo mode."
+ :keymap (make-sparse-keymap))
+
+ (evil-define-key 'normal foo-mode-map "w" 'bar)
+ (evil-define-key 'normal foo-mode-map "e" 'baz)
+
+This minor mode can then be enabled in any buffers where the custom
+bindings are desired:
+
+ (add-hook 'text-mode-hook 'foo-mode) ; enable alongside 'text-mode'
+
+If the minor mode is put into its own file 'foo.el' with a '(provide
+'foo)' statement, it becomes an Emacs package.
+
+
+File: evil.info, Node: Hooks, Next: Macros, Prev: Keymaps, Up: Top
+
+4 Hooks
+*******
+
+A "hook" is a list of functions to execute. Hooks are modified with the
+Emacs function 'add-hook'. Evil provides entry and exit hooks for all
+of its states.
+
+ -- Variable: evil-normal-state-entry-hook
+ Run when entering Normal state.
+
+ -- Variable: evil-normal-state-exit-hook
+ Run when exiting Normal state.
+
+ -- Variable: evil-insert-state-entry-hook
+ Run when entering Insert state.
+
+ -- Variable: evil-insert-state-exit-hook
+ Run when exiting Insert state.
+
+ -- Variable: evil-visual-state-entry-hook
+ Run when entering Visual state.
+
+ -- Variable: evil-visual-state-exit-hook
+ Run when exiting Visual state.
+
+ -- Variable: evil-replace-state-entry-hook
+ Run when entering Replace state.
+
+ -- Variable: evil-replace-state-exit-hook
+ Run when exiting Replace state.
+
+ -- Variable: evil-operator-state-entry-hook
+ Run when entering Operator-Pending state.
+
+ -- Variable: evil-operator-state-exit-hook
+ Run when exiting Operator-Pending state.
+
+ -- Variable: evil-motion-state-entry-hook
+ Run when entering Motion state.
+
+ -- Variable: evil-motion-state-exit-hook
+ Run when exiting Motion state.
+
+When these hooks are run, the variables 'evil-next-state' and
+'evil-previous-state' hold information about the states being switched
+to and from.
+
+ -- Variable: evil-next-state
+ The state being switched to.
+
+ -- Variable: evil-previous-state
+ The state being switched from.
+
+
+File: evil.info, Node: Macros, Next: Other internals, Prev: Hooks, Up: Top
+
+5 Macros
+********
+
+Evil is implemented in terms of reusable macros. Package writers can
+use these to define new commands.
+
+* Menu:
+
+* Motions::
+* Operators::
+* Text objects::
+* Types::
+* States::
+
+
+File: evil.info, Node: Motions, Next: Operators, Up: Macros
+
+5.1 Motions
+===========
+
+A "motion" is a command which moves the cursor, such as 'w' and 'e'.
+Motions are defined with the macro 'evil-define-motion'. Motions not
+defined in this way should be declared with 'evil-declare-motion'.
+
+ -- Function: evil-declare-motion command
+ Declare COMMAND to be a motion. This ensures that it works
+ properly in Visual state.
+
+ -- Macro: evil-define-motion motion (count args...) doc keyword-args...
+ body...
+ Define a movement command MOTION. A motion can have any number of
+ arguments, but the first argument, if any, has a predefined meaning
+ as the COUNT. It is a positive or negative number, or 'nil'. The
+ argument list is followed by the documentation string DOC, which is
+ followed by optional keyword arguments:
+
+ ':type TYPE'
+ The TYPE determines how the motion works after an operator.
+ If TYPE is 'inclusive', then the ending position is included
+ in the motion range. If TYPE is 'line', then the range is
+ expanded to linewise positions. If TYPE is 'block', then the
+ range is blockwise. The default is 'exclusive', which means
+ that the range is used as-is.
+
+ ':jump JUMP'
+ If JUMP is 't', then the previous position is stored in the
+ jump list so it can be restored with 'C-o'. The default is
+ 'nil'.
+
+ The keyword arguments are followed by the BODY, which is where the
+ motion's behavior is defined. For instance:
+
+ (evil-define-motion foo-forward (count)
+ "Move to the right by COUNT characters."
+ :type inclusive
+ (forward-char (or count 1)))
+
+ For more examples, you can view the source code for any command
+ with 'C-h k'. For instance, 'evil-goto-line' may be viewed by
+ typing 'C-h k G' and following the file link.
+
+
+File: evil.info, Node: Operators, Next: Text objects, Prev: Motions, Up: Macros
+
+5.2 Operators
+=============
+
+An "operator" is a command which acts on the text moved over by a
+motion, such as 'c', 'd' and 'y'. Operators are defined with the macro
+'evil-define-operator'.
+
+ -- Macro: evil-define-operator operator (beg end type args...) doc
+ keyword-args... body...
+ Define an operator command OPERATOR. An operator must have at
+ least two or three arguments, which have predefined meanings. BEG
+ is the beginning position, END is the ending position, and TYPE, if
+ given, is the type of the motion range. The argument list is
+ followed by the documentation string DOC, which is followed by
+ optional keyword arguments:
+
+ ':type TYPE'
+ Make the input range be a certain TYPE. For example, an
+ operator which only works with whole lines may set TYPE to
+ 'line'.
+
+ ':motion MOTION'
+ Use the motion MOTION instead of reading one from the
+ keyboard. This does not affect the behavior in Visual state,
+ where the selection boundaries are used instead.
+
+ ':repeat REPEAT'
+ If REPEAT is 't' (the default), then '.' will repeat the
+ operator. If REPEAT is 'nil', then the operator will not be
+ repeated.
+
+ ':move-point MOVE-POINT'
+ If MOVE-POINT is 't' (the default), then the cursor is
+ positioned at the beginning of the range. If MOVE-POINT is
+ 'nil', then the original position is preserved.
+
+ ':keep-visual KEEP-VISUAL'
+ If KEEP-VISUAL is 't', then the selection is not disabled when
+ the operator is run in Visual state; it is up to the operator
+ to do this. The default is 'nil', which means that Visual
+ state is exited automatically.
+
+ The keyword arguments are followed by the BODY, which is where the
+ operator's actions on BEG and END are defined. For example,
+ 'evil-rot13', which is bound to 'g?' and performs ROT13 encryption
+ on the text, may be defined as:
+
+ (evil-define-operator evil-rot13 (beg end)
+ "ROT13 encrypt text."
+ (rot13-region beg end))
+
+ Pressing 'g?w' will encrypt a word by calling 'rot13-region' on the
+ text moved over by the 'w' motion.
+
+
+File: evil.info, Node: Text objects, Next: Types, Prev: Operators, Up: Macros
+
+5.3 Text objects
+================
+
+A "text object" is a special kind of motion which sets a beginning
+position as well as an ending position, such as 'iw' and 'a('. In
+Visual state, text objects alter both ends of the selection. Text
+objects are defined with the macro 'evil-define-text-object'.
+
+ -- Macro: evil-define-text-object object (count args...) doc
+ keyword-args... body...
+ Define a text object OBJECT. The first argument has a predefined
+ meaning as the COUNT: it is a positive or negative number. The
+ argument list is followed by the documentation string DOC, which is
+ followed by optional keyword arguments:
+
+ ':type TYPE'
+ Use the type TYPE after an operator. In Visual state, this is
+ the type of the selection.
+
+ ':extend-selection EXTEND-SELECTION'
+ If EXTEND-SELECTION is 't' (the default), then the text object
+ always enlarges the current selection. If 'nil', then the
+ object replaces the selection.
+
+ The keyword arguments are followed by the BODY, which should
+ evaluate to a list '(BEG END)' of two positions in the buffer. For
+ example, a text object which selects three characters following the
+ current position could be defined as:
+
+ (evil-define-text-object foo (count)
+ "Select three characters."
+ (list (point) (+ (point) 3)))
+
+Evil provides several functions which return a list of positions, for
+use in the definition of a text object. These functions follow the rule
+that a positive COUNT selects text after the current position, while a
+negative COUNT selects text before it.
+
+ -- Function: evil-inner-object-range count forward backward
+ Return a text range '(BEG END)' of COUNT "inner" text objects
+ (e.g., 'iw', 'is'). FORWARD is a function which moves to the end
+ of an object, and BACKWARD is a function which moves to the
+ beginning.
+
+ -- Function: evil-an-object-range count forward backward
+ Return a text range '(BEG END)' of COUNT text objects with
+ whitespace (e.g., 'aw', 'as'). FORWARD is a function which moves
+ to the end of an object, and BACKWARD is a function which moves to
+ the beginning.
+
+ -- Function: evil-paren-range count open close &optional exclusive
+ Return a text range '(BEG END)' of COUNT delimited blocks (e.g.,
+ 'i(', 'a('). OPEN and CLOSE are characters. If EXCLUSIVE is
+ non-nil, then the delimiters are excluded from the range. This
+ function uses Emacs' syntax table and is only applicable for
+ single-character delimiters; use 'evil-regexp-range' to match
+ multiple characters.
+
+ -- Function: evil-regexp-range count open close &optional exclusive
+ Return a text range '(BEG END)' of COUNT delimited blocks (e.g.,
+ 'it', 'at'). OPEN and CLOSE are regular expressions. If EXCLUSIVE
+ is non-nil, then the delimiters are excluded from the range.
+
+
+File: evil.info, Node: Types, Next: States, Prev: Text objects, Up: Macros
+
+5.4 Types
+=========
+
+A "type" is a transformation on a pair of buffer positions. Evil
+defines the types 'exclusive', 'inclusive', 'line' and 'block', which
+are used for motion ranges and Visual selection. Types are defined with
+the macro 'evil-define-type'.
+
+ -- Macro: evil-define-type type doc keyword-args...
+ Define a type TYPE, described by the documentation string DOC.
+ Then follows keyword arguments:
+
+ ':expand EXPAND'
+ A function which takes two buffer positions and returns a list
+ '(BEG END)' of expanded positions.
+
+ ':contract CONTRACT'
+ A function which takes two expanded buffer positions and
+ returns a list '(BEG END)' of unexpanded positions. Optional.
+
+ ':normalize NORMALIZE'
+ A function which takes two unexpanded buffer positions and
+ returns a list '(BEG END)' of adjusted positions. Optional.
+
+ ':injective INJECTIVE'
+ If 't' (the default), then expansion is one-to-one - i.e.,
+ EXPAND followed by CONTRACT always returns the original
+ positions. If 'nil', then several positions may expand to the
+ same (for example, the 'line' type is one-to-many as it
+ expands to the containing lines).
+
+ Further keywords and functions may be specified. These are
+ understood to be transformations on buffer positions, like EXPAND
+ and CONTRACT.
+
+
+File: evil.info, Node: States, Prev: Types, Up: Macros
+
+5.5 States
+==========
+
+States are defined with the macro 'evil-define-state'. The macro
+defines the necessary hooks, keymaps and variables for a state, as well
+as a toggle function 'evil-STATE-state' for entering the state, and a
+predicate function 'evil-STATE-state-p' which returns 't' when the state
+is active, and 'nil' otherwise.
+
+ -- Macro: evil-define-state state doc keyword-args... body...
+ Define an Evil state STATE, described by the documentation string
+ DOC. Then follows optional keyword arguments:
+
+ ':tag TAG'
+ Mode line indicitor, e.g., '"<T>"'.
+ ':message MESSAGE'
+ String shown in the echo area.
+ ':cursor CURSOR'
+ Cursor specification.
+ ':enable ENABLE'
+ List of other modes and states to enable. A state may enable
+ another state's keymaps in addition to its own.
+
+ This is followed the BODY, which is executed whenever the state is
+ enabled or disabled. The state's predicate function may be used to
+ distinguish between the two.
+
+
+File: evil.info, Node: Other internals, Next: GNU Free Documentation License, Prev: Macros, Up: Top
+
+6 Other internals
+*****************
+
+* Menu:
+
+* Command properties::
+
+
+File: evil.info, Node: Command properties, Up: Other internals
+
+6.1 Command properties
+======================
+
+Evil defines "command properties" to store information about commands,
+such as whether they should be repeated. A command property is a
+':KEYWORD' with an associated value, e.g., ':repeat nil'.
+
+ -- Function: evil-add-command-properties command &rest properties
+ Add PROPERTIES to COMMAND. The properties should be specified as a
+ list of keywords and values:
+
+ (evil-add-command-properties 'my-command :repeat t)
+
+ -- Function: evil-set-command-properties command &rest properties
+ Like 'evil-add-command-properties', but resets all previous
+ properties.
+
+ -- Function: evil-get-command-property command property
+ Return the value of a command property.
+
+ -- Macro: evil-define-command command (args...) doc keyword-args...
+ body...
+ Define a command with command properties KEYWORD-ARGS.
+
+For setting repeat properties, Evil provides the following functions:
+
+ -- Function: evil-declare-repeat command
+ Declare COMMAND to be repeatable.
+
+ -- Function: evil-declare-not-repeat command
+ Declare COMMAND to be nonrepeatable.
+
+ -- Function: evil-declare-change-repeat command
+ Declare COMMAND to be repeatable by buffer changes rather than
+ keystrokes.
+
+
+File: evil.info, Node: GNU Free Documentation License, Prev: Other internals, Up: Top
+
+Appendix A GNU Free Documentation License
+*****************************************
+
+ Version 1.3, 3 November 2008
+
+ Copyright © 2000, 2001, 2002, 2007, 2008 Free Software Foundation, Inc.
+ <http://fsf.org/>
+
+ Everyone is permitted to copy and distribute verbatim copies
+ of this license document, but changing it is not allowed.
+
+ 0. PREAMBLE
+
+ The purpose of this License is to make a manual, textbook, or other
+ functional and useful document "free" in the sense of freedom: to
+ assure everyone the effective freedom to copy and redistribute it,
+ with or without modifying it, either commercially or
+ noncommercially. Secondarily, this License preserves for the
+ author and publisher a way to get credit for their work, while not
+ being considered responsible for modifications made by others.
+
+ This License is a kind of "copyleft", which means that derivative
+ works of the document must themselves be free in the same sense.
+ It complements the GNU General Public License, which is a copyleft
+ license designed for free software.
+
+ We have designed this License in order to use it for manuals for
+ free software, because free software needs free documentation: a
+ free program should come with manuals providing the same freedoms
+ that the software does. But this License is not limited to
+ software manuals; it can be used for any textual work, regardless
+ of subject matter or whether it is published as a printed book. We
+ recommend this License principally for works whose purpose is
+ instruction or reference.
+
+ 1. APPLICABILITY AND DEFINITIONS
+
+ This License applies to any manual or other work, in any medium,
+ that contains a notice placed by the copyright holder saying it can
+ be distributed under the terms of this License. Such a notice
+ grants a world-wide, royalty-free license, unlimited in duration,
+ to use that work under the conditions stated herein. The
+ "Document", below, refers to any such manual or work. Any member
+ of the public is a licensee, and is addressed as "you". You accept
+ the license if you copy, modify or distribute the work in a way
+ requiring permission under copyright law.
+
+ A "Modified Version" of the Document means any work containing the
+ Document or a portion of it, either copied verbatim, or with
+ modifications and/or translated into another language.
+
+ A "Secondary Section" is a named appendix or a front-matter section
+ of the Document that deals exclusively with the relationship of the
+ publishers or authors of the Document to the Document's overall
+ subject (or to related matters) and contains nothing that could
+ fall directly within that overall subject. (Thus, if the Document
+ is in part a textbook of mathematics, a Secondary Section may not
+ explain any mathematics.) The relationship could be a matter of
+ historical connection with the subject or with related matters, or
+ of legal, commercial, philosophical, ethical or political position
+ regarding them.
+
+ The "Invariant Sections" are certain Secondary Sections whose
+ titles are designated, as being those of Invariant Sections, in the
+ notice that says that the Document is released under this License.
+ If a section does not fit the above definition of Secondary then it
+ is not allowed to be designated as Invariant. The Document may
+ contain zero Invariant Sections. If the Document does not identify
+ any Invariant Sections then there are none.
+
+ The "Cover Texts" are certain short passages of text that are
+ listed, as Front-Cover Texts or Back-Cover Texts, in the notice
+ that says that the Document is released under this License. A
+ Front-Cover Text may be at most 5 words, and a Back-Cover Text may
+ be at most 25 words.
+
+ A "Transparent" copy of the Document means a machine-readable copy,
+ represented in a format whose specification is available to the
+ general public, that is suitable for revising the document
+ straightforwardly with generic text editors or (for images composed
+ of pixels) generic paint programs or (for drawings) some widely
+ available drawing editor, and that is suitable for input to text
+ formatters or for automatic translation to a variety of formats
+ suitable for input to text formatters. A copy made in an otherwise
+ Transparent file format whose markup, or absence of markup, has
+ been arranged to thwart or discourage subsequent modification by
+ readers is not Transparent. An image format is not Transparent if
+ used for any substantial amount of text. A copy that is not
+ "Transparent" is called "Opaque".
+
+ Examples of suitable formats for Transparent copies include plain
+ ASCII without markup, Texinfo input format, LaTeX input format,
+ SGML or XML using a publicly available DTD, and standard-conforming
+ simple HTML, PostScript or PDF designed for human modification.
+ Examples of transparent image formats include PNG, XCF and JPG.
+ Opaque formats include proprietary formats that can be read and
+ edited only by proprietary word processors, SGML or XML for which
+ the DTD and/or processing tools are not generally available, and
+ the machine-generated HTML, PostScript or PDF produced by some word
+ processors for output purposes only.
+
+ The "Title Page" means, for a printed book, the title page itself,
+ plus such following pages as are needed to hold, legibly, the
+ material this License requires to appear in the title page. For
+ works in formats which do not have any title page as such, "Title
+ Page" means the text near the most prominent appearance of the
+ work's title, preceding the beginning of the body of the text.
+
+ The "publisher" means any person or entity that distributes copies
+ of the Document to the public.
+
+ A section "Entitled XYZ" means a named subunit of the Document
+ whose title either is precisely XYZ or contains XYZ in parentheses
+ following text that translates XYZ in another language. (Here XYZ
+ stands for a specific section name mentioned below, such as
+ "Acknowledgements", "Dedications", "Endorsements", or "History".)
+ To "Preserve the Title" of such a section when you modify the
+ Document means that it remains a section "Entitled XYZ" according
+ to this definition.
+
+ The Document may include Warranty Disclaimers next to the notice
+ which states that this License applies to the Document. These
+ Warranty Disclaimers are considered to be included by reference in
+ this License, but only as regards disclaiming warranties: any other
+ implication that these Warranty Disclaimers may have is void and
+ has no effect on the meaning of this License.
+
+ 2. VERBATIM COPYING
+
+ You may copy and distribute the Document in any medium, either
+ commercially or noncommercially, provided that this License, the
+ copyright notices, and the license notice saying this License
+ applies to the Document are reproduced in all copies, and that you
+ add no other conditions whatsoever to those of this License. You
+ may not use technical measures to obstruct or control the reading
+ or further copying of the copies you make or distribute. However,
+ you may accept compensation in exchange for copies. If you
+ distribute a large enough number of copies you must also follow the
+ conditions in section 3.
+
+ You may also lend copies, under the same conditions stated above,
+ and you may publicly display copies.
+
+ 3. COPYING IN QUANTITY
+
+ If you publish printed copies (or copies in media that commonly
+ have printed covers) of the Document, numbering more than 100, and
+ the Document's license notice requires Cover Texts, you must
+ enclose the copies in covers that carry, clearly and legibly, all
+ these Cover Texts: Front-Cover Texts on the front cover, and
+ Back-Cover Texts on the back cover. Both covers must also clearly
+ and legibly identify you as the publisher of these copies. The
+ front cover must present the full title with all words of the title
+ equally prominent and visible. You may add other material on the
+ covers in addition. Copying with changes limited to the covers, as
+ long as they preserve the title of the Document and satisfy these
+ conditions, can be treated as verbatim copying in other respects.
+
+ If the required texts for either cover are too voluminous to fit
+ legibly, you should put the first ones listed (as many as fit
+ reasonably) on the actual cover, and continue the rest onto
+ adjacent pages.
+
+ If you publish or distribute Opaque copies of the Document
+ numbering more than 100, you must either include a machine-readable
+ Transparent copy along with each Opaque copy, or state in or with
+ each Opaque copy a computer-network location from which the general
+ network-using public has access to download using public-standard
+ network protocols a complete Transparent copy of the Document, free
+ of added material. If you use the latter option, you must take
+ reasonably prudent steps, when you begin distribution of Opaque
+ copies in quantity, to ensure that this Transparent copy will
+ remain thus accessible at the stated location until at least one
+ year after the last time you distribute an Opaque copy (directly or
+ through your agents or retailers) of that edition to the public.
+
+ It is requested, but not required, that you contact the authors of
+ the Document well before redistributing any large number of copies,
+ to give them a chance to provide you with an updated version of the
+ Document.
+
+ 4. MODIFICATIONS
+
+ You may copy and distribute a Modified Version of the Document
+ under the conditions of sections 2 and 3 above, provided that you
+ release the Modified Version under precisely this License, with the
+ Modified Version filling the role of the Document, thus licensing
+ distribution and modification of the Modified Version to whoever
+ possesses a copy of it. In addition, you must do these things in
+ the Modified Version:
+
+ A. Use in the Title Page (and on the covers, if any) a title
+ distinct from that of the Document, and from those of previous
+ versions (which should, if there were any, be listed in the
+ History section of the Document). You may use the same title
+ as a previous version if the original publisher of that
+ version gives permission.
+
+ B. List on the Title Page, as authors, one or more persons or
+ entities responsible for authorship of the modifications in
+ the Modified Version, together with at least five of the
+ principal authors of the Document (all of its principal
+ authors, if it has fewer than five), unless they release you
+ from this requirement.
+
+ C. State on the Title page the name of the publisher of the
+ Modified Version, as the publisher.
+
+ D. Preserve all the copyright notices of the Document.
+
+ E. Add an appropriate copyright notice for your modifications
+ adjacent to the other copyright notices.
+
+ F. Include, immediately after the copyright notices, a license
+ notice giving the public permission to use the Modified
+ Version under the terms of this License, in the form shown in
+ the Addendum below.
+
+ G. Preserve in that license notice the full lists of Invariant
+ Sections and required Cover Texts given in the Document's
+ license notice.
+
+ H. Include an unaltered copy of this License.
+
+ I. Preserve the section Entitled "History", Preserve its Title,
+ and add to it an item stating at least the title, year, new
+ authors, and publisher of the Modified Version as given on the
+ Title Page. If there is no section Entitled "History" in the
+ Document, create one stating the title, year, authors, and
+ publisher of the Document as given on its Title Page, then add
+ an item describing the Modified Version as stated in the
+ previous sentence.
+
+ J. Preserve the network location, if any, given in the Document
+ for public access to a Transparent copy of the Document, and
+ likewise the network locations given in the Document for
+ previous versions it was based on. These may be placed in the
+ "History" section. You may omit a network location for a work
+ that was published at least four years before the Document
+ itself, or if the original publisher of the version it refers
+ to gives permission.
+
+ K. For any section Entitled "Acknowledgements" or "Dedications",
+ Preserve the Title of the section, and preserve in the section
+ all the substance and tone of each of the contributor
+ acknowledgements and/or dedications given therein.
+
+ L. Preserve all the Invariant Sections of the Document, unaltered
+ in their text and in their titles. Section numbers or the
+ equivalent are not considered part of the section titles.
+
+ M. Delete any section Entitled "Endorsements". Such a section
+ may not be included in the Modified Version.
+
+ N. Do not retitle any existing section to be Entitled
+ "Endorsements" or to conflict in title with any Invariant
+ Section.
+
+ O. Preserve any Warranty Disclaimers.
+
+ If the Modified Version includes new front-matter sections or
+ appendices that qualify as Secondary Sections and contain no
+ material copied from the Document, you may at your option designate
+ some or all of these sections as invariant. To do this, add their
+ titles to the list of Invariant Sections in the Modified Version's
+ license notice. These titles must be distinct from any other
+ section titles.
+
+ You may add a section Entitled "Endorsements", provided it contains
+ nothing but endorsements of your Modified Version by various
+ parties--for example, statements of peer review or that the text
+ has been approved by an organization as the authoritative
+ definition of a standard.
+
+ You may add a passage of up to five words as a Front-Cover Text,
+ and a passage of up to 25 words as a Back-Cover Text, to the end of
+ the list of Cover Texts in the Modified Version. Only one passage
+ of Front-Cover Text and one of Back-Cover Text may be added by (or
+ through arrangements made by) any one entity. If the Document
+ already includes a cover text for the same cover, previously added
+ by you or by arrangement made by the same entity you are acting on
+ behalf of, you may not add another; but you may replace the old
+ one, on explicit permission from the previous publisher that added
+ the old one.
+
+ The author(s) and publisher(s) of the Document do not by this
+ License give permission to use their names for publicity for or to
+ assert or imply endorsement of any Modified Version.
+
+ 5. COMBINING DOCUMENTS
+
+ You may combine the Document with other documents released under
+ this License, under the terms defined in section 4 above for
+ modified versions, provided that you include in the combination all
+ of the Invariant Sections of all of the original documents,
+ unmodified, and list them all as Invariant Sections of your
+ combined work in its license notice, and that you preserve all
+ their Warranty Disclaimers.
+
+ The combined work need only contain one copy of this License, and
+ multiple identical Invariant Sections may be replaced with a single
+ copy. If there are multiple Invariant Sections with the same name
+ but different contents, make the title of each such section unique
+ by adding at the end of it, in parentheses, the name of the
+ original author or publisher of that section if known, or else a
+ unique number. Make the same adjustment to the section titles in
+ the list of Invariant Sections in the license notice of the
+ combined work.
+
+ In the combination, you must combine any sections Entitled
+ "History" in the various original documents, forming one section
+ Entitled "History"; likewise combine any sections Entitled
+ "Acknowledgements", and any sections Entitled "Dedications". You
+ must delete all sections Entitled "Endorsements."
+
+ 6. COLLECTIONS OF DOCUMENTS
+
+ You may make a collection consisting of the Document and other
+ documents released under this License, and replace the individual
+ copies of this License in the various documents with a single copy
+ that is included in the collection, provided that you follow the
+ rules of this License for verbatim copying of each of the documents
+ in all other respects.
+
+ You may extract a single document from such a collection, and
+ distribute it individually under this License, provided you insert
+ a copy of this License into the extracted document, and follow this
+ License in all other respects regarding verbatim copying of that
+ document.
+
+ 7. AGGREGATION WITH INDEPENDENT WORKS
+
+ A compilation of the Document or its derivatives with other
+ separate and independent documents or works, in or on a volume of a
+ storage or distribution medium, is called an "aggregate" if the
+ copyright resulting from the compilation is not used to limit the
+ legal rights of the compilation's users beyond what the individual
+ works permit. When the Document is included in an aggregate, this
+ License does not apply to the other works in the aggregate which
+ are not themselves derivative works of the Document.
+
+ If the Cover Text requirement of section 3 is applicable to these
+ copies of the Document, then if the Document is less than one half
+ of the entire aggregate, the Document's Cover Texts may be placed
+ on covers that bracket the Document within the aggregate, or the
+ electronic equivalent of covers if the Document is in electronic
+ form. Otherwise they must appear on printed covers that bracket
+ the whole aggregate.
+
+ 8. TRANSLATION
+
+ Translation is considered a kind of modification, so you may
+ distribute translations of the Document under the terms of section
+ 4. Replacing Invariant Sections with translations requires special
+ permission from their copyright holders, but you may include
+ translations of some or all Invariant Sections in addition to the
+ original versions of these Invariant Sections. You may include a
+ translation of this License, and all the license notices in the
+ Document, and any Warranty Disclaimers, provided that you also
+ include the original English version of this License and the
+ original versions of those notices and disclaimers. In case of a
+ disagreement between the translation and the original version of
+ this License or a notice or disclaimer, the original version will
+ prevail.
+
+ If a section in the Document is Entitled "Acknowledgements",
+ "Dedications", or "History", the requirement (section 4) to
+ Preserve its Title (section 1) will typically require changing the
+ actual title.
+
+ 9. TERMINATION
+
+ You may not copy, modify, sublicense, or distribute the Document
+ except as expressly provided under this License. Any attempt
+ otherwise to copy, modify, sublicense, or distribute it is void,
+ and will automatically terminate your rights under this License.
+
+ However, if you cease all violation of this License, then your
+ license from a particular copyright holder is reinstated (a)
+ provisionally, unless and until the copyright holder explicitly and
+ finally terminates your license, and (b) permanently, if the
+ copyright holder fails to notify you of the violation by some
+ reasonable means prior to 60 days after the cessation.
+
+ Moreover, your license from a particular copyright holder is
+ reinstated permanently if the copyright holder notifies you of the
+ violation by some reasonable means, this is the first time you have
+ received notice of violation of this License (for any work) from
+ that copyright holder, and you cure the violation prior to 30 days
+ after your receipt of the notice.
+
+ Termination of your rights under this section does not terminate
+ the licenses of parties who have received copies or rights from you
+ under this License. If your rights have been terminated and not
+ permanently reinstated, receipt of a copy of some or all of the
+ same material does not give you any rights to use it.
+
+ 10. FUTURE REVISIONS OF THIS LICENSE
+
+ The Free Software Foundation may publish new, revised versions of
+ the GNU Free Documentation License from time to time. Such new
+ versions will be similar in spirit to the present version, but may
+ differ in detail to address new problems or concerns. See
+ <http://www.gnu.org/copyleft/>.
+
+ Each version of the License is given a distinguishing version
+ number. If the Document specifies that a particular numbered
+ version of this License "or any later version" applies to it, you
+ have the option of following the terms and conditions either of
+ that specified version or of any later version that has been
+ published (not as a draft) by the Free Software Foundation. If the
+ Document does not specify a version number of this License, you may
+ choose any version ever published (not as a draft) by the Free
+ Software Foundation. If the Document specifies that a proxy can
+ decide which future versions of this License can be used, that
+ proxy's public statement of acceptance of a version permanently
+ authorizes you to choose that version for the Document.
+
+ 11. RELICENSING
+
+ "Massive Multiauthor Collaboration Site" (or "MMC Site") means any
+ World Wide Web server that publishes copyrightable works and also
+ provides prominent facilities for anybody to edit those works. A
+ public wiki that anybody can edit is an example of such a server.
+ A "Massive Multiauthor Collaboration" (or "MMC") contained in the
+ site means any set of copyrightable works thus published on the MMC
+ site.
+
+ "CC-BY-SA" means the Creative Commons Attribution-Share Alike 3.0
+ license published by Creative Commons Corporation, a not-for-profit
+ corporation with a principal place of business in San Francisco,
+ California, as well as future copyleft versions of that license
+ published by that same organization.
+
+ "Incorporate" means to publish or republish a Document, in whole or
+ in part, as part of another Document.
+
+ An MMC is "eligible for relicensing" if it is licensed under this
+ License, and if all works that were first published under this
+ License somewhere other than this MMC, and subsequently
+ incorporated in whole or in part into the MMC, (1) had no cover
+ texts or invariant sections, and (2) were thus incorporated prior
+ to November 1, 2008.
+
+ The operator of an MMC Site may republish an MMC contained in the
+ site under CC-BY-SA on the same site at any time before August 1,
+ 2009, provided the MMC is eligible for relicensing.
+
+ADDENDUM: How to use this License for your documents
+====================================================
+
+To use this License in a document you have written, include a copy of
+the License in the document and put the following copyright and license
+notices just after the title page:
+
+ Copyright (C) YEAR YOUR NAME.
+ Permission is granted to copy, distribute and/or modify this document
+ under the terms of the GNU Free Documentation License, Version 1.3
+ or any later version published by the Free Software Foundation;
+ with no Invariant Sections, no Front-Cover Texts, and no Back-Cover
+ Texts. A copy of the license is included in the section entitled ``GNU
+ Free Documentation License''.
+
+ If you have Invariant Sections, Front-Cover Texts and Back-Cover
+Texts, replace the "with...Texts." line with this:
+
+ with the Invariant Sections being LIST THEIR TITLES, with
+ the Front-Cover Texts being LIST, and with the Back-Cover Texts
+ being LIST.
+
+ If you have Invariant Sections without Cover Texts, or some other
+combination of the three, merge those two alternatives to suit the
+situation.
+
+ If your document contains nontrivial examples of program code, we
+recommend releasing these examples in parallel under your choice of free
+software license, such as the GNU General Public License, to permit
+their use in free software.
+
+
+
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+Node: Operators14436
+Node: Text objects16769
+Node: Types19782
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+Node: Other internals22363
+Node: Command properties22540
+Node: GNU Free Documentation License23867
+
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+
+
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